Sunday, 23 October 2011

Hair and morpher












Apply hair and fur from the modifier list, select polygon and highlight the area that I want to have hair. At the general parameters, I can choose the hair length and thickness of the hair and use the material parameters to choose the hair colour. Click on the style hair button to cut the hair or to brush it. 














Delete turbosmooth and hair modifier, hold down shift to create two more head. I have made one of the head with open mouth and one with eye brows up. Select back to the first head and apply morpher from the modifier list from the empty box click pick object from scene, and choose one box for mouth, one for eye brows, then apply back turbosmooth.  

Final


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